Environmental Storytelling:

embed narrative architecture in virtual environments and enhance navigation paths

Play-persona:

with a play-persona in mind designers can craft environments where play-styles will become the optimal strategy

Ethical Players:

dealing with players moral choices as moral beings

Location Based gaming:

creating geofences to embed mixed reality gaming in a location based game platform
GAMES

Games Design, Paper Prototyping, Scripting, Usability Testing

LEVELS

Environmental Storytelling, Play-Persona, Play-Styles, Interaction Patterns

PAPERS

Ergodicity, Emergence, Vicarious Experience, Fiction, Ethical Player

me

I studied game design at ITU of Copenhagen and I wrote my Master Thesis on cutting edge theories about level design. I am a highly passionate gamer, an ambitious, creative experienced game designer with a successful track record on delivering multiple projects on mobile and web platforms. My goal is to create groundbreaking games that push the boundaries of the medium.

ico

In my blog I talk about videogames I play, books about games, my working experience as game designer and anything related to my passion as a gamer.
Don't forget to follow my tweets and updates for new articles coming out!

 

 

 

 

 

  • LinkedIn
  • Facebook
  • Twitter
  • Google Plus
  • E-mail