DE MENEZES INTERNATIONAL

De Menezes International started as a project for the MTG Project class at ITU in 2007. The project was supposed to involve the entire class (around 30 people) and to make us develop a serious game about surveillance in one semester. Unfortunately the game was not finished at the end of the semester but a bunch of us decided to continue it during their free time. We decided to switch the engine going from Source to Unreal Engine 3 and our goal is to present our game to various game festivals around the world once it's finished. The game has been submitted to IGF 2009.

In the project I was involved as a game designer and level designer.

De Menezes International website

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