GBANGA

Gbanga is a location based mobile platform for which I worked as Lead Game Designer. I was responsible for the game design, prototyping, scripting in LUA, playtesting and usability testing.

SCREENSHOTS


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My role as Lead Game Designer at Gbanga

At Gbanga my duties covered different aspects of game production, ranging from prototyping, to implementation, to testing. Because of the nature of the platform I had the chance to work on different games and showcases such as Gbanga: Zooh, Gbanga: Famiglia, Gbanga: Ballenberg as well as events projects for Smart Urban Stage and IBM Forum events in Zurich.

During production I had the opportunity to work with different technologies and methodologies such as Lua, Balsamiq Mockups, HTML5, Javascript, PHP, Sencha Mobile, SCRUM.